Roland XP-80 Manuel du propriétaire Page 40

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Note on Tone editing
Because the XP-80 is designed to create wholly realistic
sounds, editing necessarily affects the complex PCM wave-
forms sound are based on. So if you try to create a sound
which is totally different from the original waveform, the
results may not be what you want. XP-80 waveforms are
divided into:
One-shot
: These waveforms contain sounds that have short
decays. A one-shot waveform records the initial rise and fall
of the sound. Some of the XP-80’s one-shot waveforms are
sounds that are complete in themselves, such as percussive
instrument sounds. The XP-80, however, contains many
other one-shot waveforms that are only partial elements of
sounds. These include attack components such as piano
hammer sounds and guitar fret noises.
Looped
: These waveforms contain sounds with long decays
or sustained sounds. With looped waveforms, the latter part
of the sound is generated repeatedly over a specified portion
of the waveform for as long as the note is held (allowing
wave memory to be used more efficiently). The XP-80’s
looped waveforms include such sound components as piano
string vibrations and hollow sounds of brass instruments.
The following diagram shows an example of sound (electric
organ) that combines one-shot and looped waveforms.
Notes for editing one-shot waveforms
An envelope cannot be used for giving a one-shot waveform
a longer decay than the original waveform’s, or make it a
sustaining sound. Even if you were to make such envelope
settings, you would simply be controlling a non-existent
portion of the sound, so such settings would have no mean-
ing.
Notes for editing looped waveforms
With many acoustic instruments like piano and sax, radical
timbral changes occur during the first few moments of the
note. This initial attack is what defines much of the instru-
ment’s character. The XP-80 provides a variety of waveforms
containing realistic acoustic instrument attacks. To obtain
the maximum realism when using these waveforms, it is
best to leave the filter wide open during the attack. This
way, all the complex timbral changes can be heard. For the
decay portion of the sound, you can use the envelope to pro-
duce the desired changes. If you use the envelope to modify
the attack portion as well, the natural attack contained in the
waveform itself will not be heard to full advantage, and you
may not achieve the result you want.
If you try to make just the attack brighter and subdue just
the decay using the TVF filter, you need to keep in mind the
timbral characters of the original waveform. And particular-
ly if you’re making a part of the sound brighter than the
original waveform, you should first generate upper harmon-
ics (not present in the original waveform) using FXM Color
and FXM Depth parameters (PATCH/WG/Wave Param)
before filtering. If you don’t, the results will be disappoint-
ing. To make the entire sound brighter than the original
waveform, try adjusting effects such as enhancer and equal-
izer before modifying the parameter values on the TVF
Param (PATCH/TVF) display.
TVA ENV for looped Organ
waveform (sustain portion)
Key-off
Resulting TVA ENV change
TVA ENV for one-shot Key-
click waveform (attack portion)
Key-off
+=
Chapter 3. Creating your own sounds
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