Roland RD-700 Manuel d'utilisateur Page 86

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Detailed Settings for Each Function ([EDIT])
Edit Mode
Changing the Groove Feel (Beat
Pattern/Accent Rate/Shuffle Rate)
Beat Pattern
Select the beat pattern from the choices below. This setting
will affect the location of the accent and length of the notes to
determine the beat (rhythm).
NOTE
Depending on the Style settings (p. 84), some choices may
not be available. For details on the possible values, refer to
“Arpeggio Style List”
(p. 142).
When PORTA-A 01– 11 and PORTA-B 01– 15 are selected,
you can use Portamento time (p. 81) to control the
portamento attack. In this case, it is not necessary to have
Portamento Sw set to ON.
Accent Rate
Modifies the strength of accents and the length of the notes to
adjust the “groove” feel of the arpeggio. A setting of 100%
will produce the most pronounced groove feel.
Shuffle Rate
This setting lets you modify the note timing to create shuffle
rhythms. With a setting of 50%, the notes will sound at equal
spacing. As this value is increased, the notes will become
more “bouncy,” as if they were dotted notes.
fig.5-6-4
Motif
DUAL
UP&
DOWN
Notes you press will be sounded
two at a time, from low to high,
and then back down from high to
low.
DUAL
RANDOM
Notes you press will be sounded
two at a time, in random order.
TRIPLE
UP
Notes you press will sound three
at a time, from low to high.
TRIPLE
DOWN
Notes you press will sound three
at a time, from high to low.
TRIPLE
UP&
DOWN
Notes you press will sound three
at a time, from low to high and
then back down from high to low.
TRIPLE
RANDOM
Notes you press will sound three
at a time, in random order.
NOTE
ORDER
Notes will sound in the order that
they were pressed. Up to 32 notes
can be stored, so you can create
melody lines by pressing keys in
the appropriate order.
GLISSAN-
DO
Notes will be played in an ascend-
ing and descending chromatic
scale between the lowest and the
highest keys that are pressed. Sim-
ply press two notes, the lowest
and highest.
CHORD
All notes that are pressed will
sound simultaneously.
BASS+
CHORD
1–5
The lowest of the notes you play
will sound, and the remaining
notes will sound as a chord.
BASS+
UP 1–8
The lowest of the notes you play
will sound, and the remaining
notes will be arpeggiated.
BASS+
RND 1–3
The lowest of the notes you play
will sound, and the remaining
notes will sound in random order.
TOP+UP
1–6
The highest of the notes you play
will sound, and the remaining
notes will be arpeggiated.
BASS+UP
+TOP
Simulated fingering of folk gui-
tar’s three-finger picking tech-
nique.
Param
Value Description
Parameter Value
Beat Pattern
1/4, 1/6, 1/8, 1/12, 1/16 1–3, 1/32 1–3,
PORTA-A 01–11, PORTA-B 01–15, SEQ-A
1–7, SEQ-B 1–5, SEQ-C 1–2, SEQ-D 1–8,
ECHO 1–3, MUTE 01–16, STRUM1–8,
REGGAE1–2, REFRAIN1–2, PERC1–4,
WALKBS, HARP, BOUND, RANDOM,
BOSSA NOVA, SALSA 1–4, MAMBO 1–2,
CLAVE, REV CLA, GUIRO, AGOGO,
SAMBA, TANGO 1–4, HOUSE 1–2, 3/4,
SWING 3/4
Parameter
Value
Accent Rate
0–100%
Parameter Value
Shuffle Rate
50–90%
90 10 90 10
50 50 50 50
Shuffle Rate = 50%
Shuffle Rate = 90%
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