/ As of April 1, 2006 (ROLAND)InformationWhen you need repair service, call your nearest Roland Service Center or authorized Rolanddistributor in y
10Contents Recording Songs ...141 Two Recording Metho
100Modifying the Sound in Real TimeSOLO SYNTHOn the Fantom-S you can play a monophonic synthesizer whose pitch is controlled by the D Beam.1. Hold dow
101Modifying the Sound in Real TimeModifying the Sound in Real TimeLFO Osc 2 Pitch DepthSpecifies the depth to which the LFO will modulate the OSC2 pi
102Modifying the Sound in Real TimeAssignable Switch Settings1. Hold down [JUMP] and press a ASSIGNABLE SW button.The Switch screen appears.fig.13-05_
103Modifying the Sound in Real TimeModifying the Sound in Real TimeControl Pedal AssignThis specifies the function of each pedal connected to the PEDA
104Playing Arpeggios (ARPEGGIO/RHYTHM Function)About ArpeggioThe Fantom-S’s Arpeggio function lets you perform arpeggios (chords in which notes are pl
105Playing Arpeggios (ARPEGGIO/RHYTHM Function)Playing Arpeggios (ARPEGGIO/RHYTHM Function)When Using a Hold PedalIf you play an arpeggio while pressi
106Playing Arpeggios (ARPEGGIO/RHYTHM Function)Changing the Beat and Shuffle (Grid)This sets the particular note division and resolution in a “single
107Playing Arpeggios (ARPEGGIO/RHYTHM Function)Playing Arpeggios (ARPEGGIO/RHYTHM Function)Selecting the Part that Will Play Arpeggios in Performance
108Playing Arpeggios (ARPEGGIO/RHYTHM Function)• Tie: [2 (Tie)]Input a tie at the cursor location and proceed to the next step.• Rest (Clear): [3 (Res
109Playing Arpeggios (ARPEGGIO/RHYTHM Function)Playing Arpeggios (ARPEGGIO/RHYTHM Function)Saving the Styles You Have Created (WRITE)The Styles you cr
11Contents Saving a Song with Samples (Save Song+Samples)... 168Saving a Song (Save Song)
110Using the Chord Memory Function (CHORD MEMORY)About the Chord Memory FunctionChord Memory is a function that allows you to play chords based on pre
111Using the Chord Memory Function (CHORD MEMORY)Using the Chord Memory Function (CHORD MEMORY)Creating Your Own Chord FormsNot only can you use the p
112Playing RhythmsAbout Rhythm PatternsThe Fantom-S contains 256 preset rhythm patterns. You can play a variety of rhythm patterns simply by pressing
113Playing RhythmsPlaying RhythmsSelect the Rhythm Group1. Press ARPEGGIO/RHYTHM [SELECT/EDIT].2. Press [1 (Rhythm Group)].A screen like the one below
114Playing Rhythms1/16: Sixteenth note (four grid sections = one beat)1/16L: Sixteenth note shuffle Light (four grid sections = one beat, with a light
115Playing RhythmsPlaying RhythmsCreating Your Own Styles (Rhythm Pattern Edit)Not only can you use the prepared internal Rhythm Pattern that determin
116Playing RhythmsInitializing the Rhythm Pattern that You are Editing (Init)1. Access the Rhythm Pattern Edit screen.2. While holding down [SHIFT], p
117Playing RhythmsPlaying RhythmsSaving the Rhythm Group You Have Created (WRITE)The Rhythm Group you create are temporary; they are deleted as soon a
118SamplingThe Fantom-S lets you sample audio sources, such as an audio device, mic, or CD.This section explains the sampling procedure and what the p
119SamplingSamplingInput Effect Setup Settings1. Press [INPUT SETTING], and then press [7 (In FX Setup)].The Input Effect Setup screen appears.2. Pres
12Contents Background...
120Sampling• Solo sampling:[5 (Solo)]While playing the internal sound generator as usual, sample only the sound from the external input.* Effects cann
121SamplingSamplingWhen you finish sampling, the sample will automatically be added to the sample list. Press [SAMPLE LIST] to view the sample list.Sa
122Editing a SampleThis section explains how you can edit a sample that you sampled/importedEditing is performed in sample memory—a memory area dedica
123Editing a SampleEditing a SampleLoading a SampleHere’s how you can load a sample from the user area, a memory card, or a preset into sample memory.
124Editing a SampleImporting a Audio FileHere’s how an audio file (WAV/AIFF) can be loaded into memory as a sample.Place the audio files in the “TMP/A
125Editing a SampleEditing a SampleSetting the Start/End Points of the SampleYou can specify the portion of the sample that will actually sound. You c
126Editing a SampleONE-SHOTThe sample will be played back only once, from the Start point to the End point.fig.loop2REV (Reverse)When the sample has b
127Editing a SampleEditing a Samplefig.SMPL18_504. Press or to select the part, and then press [8 (Select)].If a rhythm set is not assigned to the
128Editing a SampleA message will ask you for confirmation.6. Press [8 (Exec)].The sample will be assigned (as a patch) to the specified part.To cance
129Editing a SampleEditing a SampleIf you want to select two or more samples from the sample list, press [5 (Mark Set)] to add a check mark (✔) to eac
13 Main Features Speedy music production The “S” in Fantom-S stands for its advanced studio functionality and its powerful sampling capabilities. Car
130Editing a SampleBoosting or Limiting the High-frequency Range of the Sample (Emphasis)In some cases, the audio quality will be improved if you boos
131Editing a SampleEditing a SampleAmpThis operation applies an envelope (time-variant change) to the volume of the sample.You can also adjust the vol
132Editing a SampleDividing a Sample into Notes (Chop)The chop function divides a sample waveform into separate notes.* The Create Rhythm function (p.
133Editing a SampleEditing a SampleAuditioning the Divided SamplesAfter dividing the sample, you can press the velocity pads to audition each of the d
134Editing a SampleSaving a SampleA newly loaded sample, as well as any changes you’ve made in the settings for a sample will be lost as soon as you t
135Using the PadsUsing the PadsThe pads of the Fantom-S function in the same way as the keyboard, and can also be used to play RPS and rhythm patterns
136Using the PadsUsing the Clipboard to Copy Pad SettingsThe “clipboard” temporarily stores pad velocity and note number settings. This provides an ea
137Using the PadsUsing the Pads• Note (Pad Note)Specifies the note number of the pad when Pad Set is set to “User.”Value: C-1–G9• Velocity (Pad Veloci
138Playing Back a SongThis chapter explains how you can use the Fantom-S’s sequencer to play back a song.When you play back a song, we recommend that
139Playing Back a SongPlaying Back a SongBy holding down [SHIFT] and pressing or you can jump to the beginning or end of the song list.If you want to
14 Panel Descriptions Front Panel fig.00-01S88 D BEAM You can apply a variety of effects to sounds simply by moving your hand. → (p. 98) ASSIGNABLE
140Playing Back a Song2. Turn the VALUE dial or press [INC]/[DEC] to set the playback tempo.• If you press [7 (Click)] to display the check mark (✔),
141Recording SongsRecording SongsThis chapter explains the procedure for using the Fantom-S’s sequencer to record a song.Normally, when recording or p
142Recording SongsIf you are recording to a phrase track, see “Recording Your Performance as You Play It (Realtime Recording)” (p. 142).Specifying the
143Recording SongsRecording SongsValueMIX: Mix-recording will be carried out. Normally, you will record using this method. If a performance has alread
144Recording SongsAUTO PUNCH: Auto punch-in recording will be performed. You must pre-specify the area (punch points) in which recording is to take pl
145Recording SongsRecording SongsShuffle ResolutionWhen you are using Shuffle Quantize, make this setting to specify the note value used for quantizat
146Recording SongsInputting Data One Step at a Time (Step Recording)Step Recording is the method of inputting notes and rests individually, as if you
147Recording SongsRecording Songs• Step BackCancel the previously input note.• TieExtend the length of the previously input note by the current settin
148Recording SongsAssigning a Pattern to a Phrase TrackYou can create a song by combining previously recorded patterns. This is done using step record
149Editing SongsEditing SongsThis chapter explains the procedure for editing songs.Loading the Song You Want to EditWhen you edit a song, you’re modif
15Panel Descriptions[REC]The display changes to the Recording Standby window. Æ (p. 142)If you press this during recording, the Rehearsal function wil
150Editing SongsUsing Different Sound Generators for Each TrackBy specifying the output destination for each track, you can use a variety of sound gen
151Editing SongsEditing SongsMoving to a Locate PositionUse the following procedure to change the song location to a Locate Position.1. Access the Loc
152Editing Songs3. Press or , and then press [8 (Exec)] to select the desired function.Quantize➝p. 152Erase➝p. 154Delete➝p. 155Copy➝p. 155Insert Meas
153Editing SongsEditing SongsSHUFFLE: Shuffle Quantize will be applied to recording. Use this when you want to produce a “shuffle” or “swing” rhythmic
154Editing SongsTiming (Quantize Timing)This specifies how much a note will move toward the timinginterval of the template you pick. At a setting of 1
155Editing SongsEditing SongsRange Min, Range MaxIf you have set the Status parameter to “NOTE,” “P.AFT,” “C.C,” or “PROG,” specify the range. Set “Ra
156Editing SongsREPLACE: Musical data in the copy destination will be erased (i.e., overwritten) when the copy takes place. Only the sequencer data of
157Editing SongsEditing SongsTrack / Pattern (Source Track)Sets the phrase track(s) or pattern that is to be transposed.ValueALL: Phrase Tracks 1–16TR
158Editing SongsChanging the MIDI Channel (Change Channel)This function transfers the MIDI channel of a specified area of sequencer data into a differ
159Editing SongsEditing SongsMagnifySet this parameter if you wish to increase or decrease durations by a specified ratio. When set to “100%,” no chan
16Panel DescriptionsRear Panelfig.00-02fig.00-03POWER ON SwitchPress to turn the power on/off. → (Quick Start; p. 4)AC InletConnect the included powe
160Editing SongsStatusSelects the type of data to be extracted.ValueALL: All types of sequencer dataNOTE: NoteP.AFT: Polyphonic AftertouchC.C: Control
161Editing SongsEditing Songs• To shift all notes or polyphonic aftertouch data, set “Range Min” to “C -1” and “Range Max” to “G9.” To shift C4, set “
162Editing SongsAdjusting the Song’s Playback Time (Time Fit)This function calculates the playback time of a song or allows you to modify the tempo tr
163Editing SongsEditing Songs7. Press or to select the performance data that you want to edit.8. Press or to select the parameter that you want to e
164Editing Songs• If the pattern called by the Pattern Call message extends beyond the last measure of the song, the pattern playback will be interrup
165Editing SongsEditing SongsInserting Sequencer Data (Create)You can insert new sequencer data into a desired location of a phrase track or pattern.F
166Editing SongsCopying Sequencer Data (Copy)Sequencer data can be copied to the desired location. This is convenient when you want to use the same se
167Editing SongsEditing SongsChanging the Time Signature Midway Through the SongIf you want to change the time signature midway through the song, inse
168Saving/Loading a song (SAVE/LOAD)Songs you record are initially held in internal memory. A song in internal memory will be lost when you turn off t
169Saving/Loading a song (SAVE/LOAD)Saving/Loading a song (SAVE/LOAD)Saving a Song (Save Song)Here’s how to save the internal song with the current so
17Overview of the Fantom-SOverview of the Fantom-SHow the Fantom-S Is OrganizedBasic StructureBroadly speaking, the Fantom-S consists of a controller
170Saving/Loading a song (SAVE/LOAD)Saving a Song as an SMF File (Save as SMF)Here’s how to convert and save an internal song as an SMF file.1. From t
171Saving/Loading a song (SAVE/LOAD)Saving/Loading a song (SAVE/LOAD)Loading a Song with Samples (Load Song+Samples)Here’s how you can load a song int
172Playing a Phrase at the Touch of a Finger (RPS Function)The RPS (Realtime Phrase Sequence) function lets you assign patterns to the keyboard, and p
173Playing a Phrase at the Touch of a Finger (RPS Function)Playing a Phrase at the Touch of a Finger (RPS Function)• Velocity Sens (Velocity Sensitivi
174Playing a Phrase at the Touch of a Finger (RPS Function)Recording a Performance Using the RPS FunctionA performance that uses the RPS function can
175Adding EffectsAdding EffectsThis section explains the procedures and settings for applying effects in each mode.For details of the Fantom-S’s onboa
176Adding EffectsSignal Flow Diagram and Parametersfig.14-04Part SelectSelect the part for which you want to make settings.Value: KBD, PADTone SelectS
177Adding EffectsAdding EffectsMFX Output Level (Multi-Effects Output Level)Adjusts the volume of the sound that has passed through the multi-effects.
178Adding EffectsApplying Effects in Performance ModeIn Performance mode you can use three multi-effects (MFX1, MFX2, MFX3), one chorus, and one rever
179Adding EffectsAdding EffectsMFX Type (Multi-Effects Type)Use this parameter to select from among the 77 (Fantom-S88; 78) available multi-effects. F
18Overview of the Fantom-SLFO (Low Frequency Oscillator)Use the LFO to create cyclic changes (modulation) in a sound. The Fantom-S has two LFOs. Eithe
180Adding Effectsassigned to one of the parts, select the part number.Value: PRF, P1–P16Chorus SourceSelects the chorus parameter settings that will b
181Adding EffectsAdding EffectsMaking Multi-Effects Settings (MFX Control)fig.14-07a_50For details on the setting, refer to “Making Effect Settings” (
182Adding EffectsSpecifying the multi-effect structure (MFX Structure)Here's how to specify how MFX 1–3 will be connected.* This parameter is not
183Adding EffectsAdding EffectsYou can use the REALTIME CONTROL knobs to edit up to four of the most important parameters, which have been pre-selecte
184Transferring Data to/from Your Computer via USBThe Fantom-S allows a USB-connected computer to handle files stored in the internal user memory or a
185Transferring Data to/from Your Computer via USBTransferring Data to/from Your Computer via USBImporting Audio file (Import Audio) Here’s how to imp
186Transferring Data to/from Your Computer via USBCanceling USB CommunicationWindows Me/2000/XP Users1. Use the device eject button shown in the taskb
187File-Related Functions (File Utility)File-Related Functions (File Utility)Here you can perform a variety of operations related to the files stored
188Settings Common to All Modes (System Function)Settings that affect the entire operating environment of the Fantom-S, such as tuning and MIDI messag
189Settings Common to All Modes (System Function)Settings Common to All Modes (System Function)Functions of System ParametersThis section explains wha
19Overview of the Fantom-SOverview of the Fantom-SPartOn the Fantom-S, a “part” is something to which you assign a patch or rhythm set. Patch mode has
190Settings Common to All Modes (System Function)System CtrlSys Ctrl 1–4 SourceSystem Control Assign selects the MIDI message used as the System Contr
191Settings Common to All Modes (System Function)Settings Common to All Modes (System Function)Arpeggio/Rhythm Sync SwitchSpecifies whether the arpegg
192Settings Common to All Modes (System Function)MTC Error LevelDetermines how often the reception status is checked when MTC is being received from a
193Settings Common to All Modes (System Function)Settings Common to All Modes (System Function)Remote Keyboard Sw (Remote Keyboard Switch)Set this par
194Settings Common to All Modes (System Function)PreviewPreview ModeSINGLE: The notes specified by Note Number 1–4 parameter will sound successively o
195Settings Common to All Modes (System Function)Settings Common to All Modes (System Function)SamplingDefault File TypeSpecifies the file format used
196Data Management FunctionsReset to Default Factory Settings (Factory Reset)Basic Procedure1. Press [MENU].2. Press or to select “Utility.”3. Press [
197Playing in Piano ModePlaying in Piano Mode The Fantom-S88 has a Piano mode that use the instrument as a dedicated piano. This chapter explains the
198Playing in Piano ModeAdjusting the Keyboard Touch (Key Touch)You can vary the touch of the keyboard when you play thekeys.1. In the Piano Mode scre
199Using Fantom-S EditorUsing Fantom-S EditorTo help you take even greater advantage of its functionality, the Fantom-S comes with Fantom-S Editor sof
This product complies with the requirements of European Directives EMC 89/336/EEC and LVD 73/23/EEC.For EU CountriesFor CanadaThis Class B digital
20Overview of the Fantom-STemporary MemoryTemporary AreaThis is the area that holds the data for the patch or performance that you’ve selected using t
200Using Fantom-S EditorSystem Requirements (Mac OS)• Operating System:Mac OS 8.6 and 9.x• CPU/Clock:PowerPC G3 / 233 MHz or higher• Memory (RAM):128
201About V-LINKAbout V-LINKWhat is V-LINK?V-LINK ( ) is a function that provides for the play of music and visual material. By using V-LINK-compatible
202About V-LINKV-LINK ParametersNote Tx ChValue: 1-16MIDI channel that will switch Edirol DV-7PR clips/palettes and will control dissolve time.Clip 1
203Installing the Wave Expansion BoardInstalling the Wave Expansion BoardUp to four optional Wave Expansion Boards (SRX series; sold separately) can b
204Installing the Wave Expansion Board3. There are four slots inside. As shown in the following illustration, plug the connector of the Wave Expansion
205Installation de la carte d’expansion WaveInstallation de la carte d’expansion WaveUn maximum de trois cartes d’expansion Wave (quatre cartes SRX) p
206Installation de la carte d’expansion Wave3. Il y a quatre emplacements à l'intérieur. Comme le montre l’illustration ci-dessous, branchez le c
207Expanding the MemoryExpanding the MemoryThe Fantom-S/Fantom-S88 comes with 32 MB of memory into which audio samples can be loaded. However, in some
208Expanding the Memory4. Paying attention to the location of the notch on the memory module and the orientation, insert it vertically within the guid
209Ajouter de la mémoireAjouter de la mémoirePrécautions à prendre lors de l’ajout de mémoire901 (F)• Veuillez suivre attentivement les instructions s
21Overview of the Fantom-SOverview of the Fantom-SHow Effects Units Work in Different ModesIn Patch ModeThe multi-effects, chorus and reverb effects c
210Ajouter de la mémoire4. Prenez bien note de l’emplacement et de l’orientation de l’encoche du module de mémoire et insérez-le verticalement à l’int
211TroubleshootingTroubleshootingIf the Fantom-S does not function in the way you expect, first check the following points. If this does not resolve t
212TroubleshootingWhen I play the keyboard, notes do not stop.Is the pedal polarity of the Hold Pedal reversed?Check the Hold Pedal Polarity parameter
213TroubleshootingTroubleshootingIssues Related to EffectsEffects not applied.Check the following points.• The “MFX,” “CHO,” “REV” or “MASTER” effect
214TroubleshootingIssues Related to SequencerSong data does not play back correctlyCheck the following points.• Has the Receive General MIDI/General M
215TroubleshootingTroubleshootingsequence data?Avoid overlapping data with the same timing by setting an offset of 1–2 clocks instead. Data may easily
216TroubleshootingExternal input sound is not stereo/is not monauralCheck the following points.• Stereo Switch parameter (p. 120) may be set to monaur
217SpecificationsSpecificationsFantom-S/S88: Synthesizer Keyboard (Conforms to General MIDI 2 System)Keyboard[S] 61 keys (with velocity and channel af
218IndexNumerics[4 (Mark Clear)] ...123[4 (Mark Clr All)] ...
219IndexIndexCount in ...143Create ...
22Overview of the Fantom-STempo TrackThe Tempo track records tempo changes of a song over time. It can be used for tempo changes during a song. If a s
220IndexFXM Depth (tone) ...45FXM Switch (rhythm wave) ...
221IndexIndexMark Clr All ...123Mark Set ...
222IndexPPad Common Velo ...137Pad Common Velocity ...
223IndexIndexPhase lock switch (performance) ...90Phrase loop ...
224IndexReverb Output Assign (patch) ...177Reverb Output Assign (performance) ...
225IndexIndexSource 1–4 ...181Split Frequency High ...
226IndexTVA envelope time 1 velocity sensitivity (tone) ...54TVA envelope time 1–4 (rhythm tone) ...
This product complies with the requirements of European Directives EMC 89/336/EEC and LVD 73/23/EEC.For EU CountriesFor CanadaThis Class B digital
/ As of April 1, 2006 (ROLAND)InformationWhen you need repair service, call your nearest Roland Service Center or authorized Rolanddistributor in y
23Overview of the Fantom-SOverview of the Fantom-SAbout the Sampling SectionThe Sampling section samples (records) external sounds from an audio devic
24Overview of the Fantom-SBasic Operation of the Fantom-SSwitching the Sound Generator Mode The Fantom-S has two sound generating modes: Patch mode, P
25Overview of the Fantom-SOverview of the Fantom-SMoving the CursorA single screen or window displays multiple parameters or items for selection. To e
26Playing in Patch ModeIn Patch mode, the keyboard and the pads are each used to play a single sound (patch/rhythm set).The keyboard controller sectio
27Playing in Patch ModePlaying in Patch ModeFunctions in the Patch Play screenfig.02-01.eSelecting a PatchThe Fantom-S has eight patch groups, includi
28Playing in Patch Mode1. Press [PATCH/RHYTHM] to access the Patch Play screen.fig.02-00a.e2. Press [1 (Kbd Part)] or [2 (Pad Part)] to move the curso
29Playing in Patch ModePlaying in Patch Modefig.01-18_50To switch groups, press [1 (⇑)] [2 (⇓)].By Pressing [7 (Preview)] you can audition the sound o
3 USING THE UNIT SAFELY 001 • Before using this unit, make sure to read the instructions below, and the Owner’s Manual. ...
30Playing in Patch ModeThe following categories can be selected.Registering a Favorite Patch (Favorite Sound)You can bring together your favorite and
31Playing in Patch ModePlaying in Patch ModeRegistering Favorite Rhythm Sets (Favorite Sound)You can bring together your favorite and most frequently
32Playing in Patch ModeTransposing the Keyboard in Semitone Steps (Transpose)Transpose changes keyboard pitch in units of semitones.This function is u
33Playing in Patch ModePlaying in Patch ModeCreating Smooth Pitch Changes (Portamento)Portamento is an effect which smoothly changes the pitch from th
34Playing in Patch ModeAssigning a Parameter to a ControllerHere's how to specify the parameter that will be affected when you operate a controll
35Playing in Patch ModePlaying in Patch ModeWhen you press [7 (Panel View)], the Panel View screen will appear, which displays the above parameters in
36Playing in Patch ModeD Beam (Assignable)By assigning a variety of functions to the D Beam controller you can apply different effects to the sound in
37Playing in Patch ModePlaying in Patch ModeSwitchfig.02-26_50For details on the setting, refer to “Assigning a Parameter to a Controller” (p. 34).Ass
38Playing in Patch Mode1. Press [PATCH/RHYTHM] to access the Patch Play screen.2. Press [1 (Kbd Part)] or [2 (Pad Part)] to select the pad part or the
39Creating a PatchCreating a PatchWith the Fantom-S, you have total control over a wide variety of settings. Each item that can be set is known as a p
4USING THE UNIT SAFELY 015 • Do not force the unit’s power-supply cord to share an outlet with an unreasonable number of other devices. Be especially
40Creating a Patch9. If you wish to save the changes you’ve made, press [WRITE] to perform the Save operation (p. 42). If you do not wish to save chan
41Creating a PatchCreating a PatchCautions When Selecting a WaveformThe sounds of the Fantom-S are based on complex PCM waveforms, and if you attempt
42Creating a PatchSaving Patches You’ve Created (Write)Changes you make to sound settings are temporary, and will be lost if you turn off the power or
43Creating a PatchCreating a PatchFunctions of Patch ParametersThis section explains the functions the different patch parameters have, as well as the
44Creating a Patchfig.Stretch.eAnalog Feel (Analog Feel Depth) Specifies the depth of 1/f modulation that is to be applied to the patch. (1/f modulati
45Creating a PatchCreating a PatchModifying Waveforms (Wave)fig.03-15_50For details on the setting, refer to “How to Make the Patch Settings” (p. 39).
46Creating a PatchChanging How a Tone Is Sounded (TMT)You can use the force with which keys are played, or MIDI messages to control the way each Tone
47Creating a PatchCreating a Patchfig.Struct-10This type passes the filtered sound of each tone through a ring modulator to create new overtones, and
48Creating a PatchKey Fade Lower (Keyboard Fade Width Lower)This determines what will happen to the tone’s level when a note that’s lower than the ton
49Creating a PatchCreating a PatchModifying Pitch (Pitch/Pitch Env)fig.03-16_50For details on the setting, refer to “How to Make the Patch Settings” (
5 IMPORTANT NOTES 291b In addition to the items listed under “IMPORTANT SAFETY INSTRUCTIONS” and “USING THE UNIT SAFELY” on pages 2 and 3, please rea
50Creating a Patchhigher than C4 to have increasingly shorter times, and negative (-) settings will cause them to have increasingly longer times. Larg
51Creating a PatchCreating a PatchCutoff Frequency ★ Selects the frequency at which the filter begins to have an effect on the waveform’s frequency co
52Creating a PatchResonance V-Sens (Resonance Velocity Sensitivity)This allows keyboard velocity to modify the amount of Resonance. If you want strong
53Creating a PatchCreating a PatchAdjusting the Volume (TVA/TVA Env)fig.03-18_50For details on the setting, refer to “How to Make the Patch Settings”
54Creating a Patchfig.Pan KF.eRandom Pan Depth Use this parameter when you want the stereo location to change randomly each time you press a key. High
55Creating a PatchCreating a PatchOutputPatch Out AssignSpecifies for each patch how the direct sound will be output.Value:MFX: Output in stereo throu
56Creating a PatchModulating Sounds (LFO)fig.03-19_50For details on the setting, refer to “How to Make the Patch Settings” (p. 39).An LFO (Low Frequen
57Creating a PatchCreating a PatchDelay Time KF (LFO1/LFO2 Delay Time Key Follow)Adjusts the value for the Delay Time parameter depending on the key p
58Creating a Patch● Apply the LFO immediately when the key is pressed, and then gradually begin to decrease the effectfig.LFO-2.eFade Mode: ON >Del
59Creating a PatchCreating a PatchPortamento SwitchSpecifies whether the portamento effect will be applied (ON) or not (OFF).Value: OFF, ONPortamento
6 Contents USING THE UNIT SAFELY...3IMPORTANT NOTES ...
60Creating a PatchMiscellaneous Settings (Misc)fig.03-13a_50Tone Delay ModeSelects the type of tone delay.ValueNORM: The tone begins to play after the
61Creating a PatchCreating a PatchTone Env Mode (Tone Envelope Mode)When a loop waveform (p. 41) is selected, the sound will normally continue as long
62Creating a PatchMatrix Control 1–4 SourceSets the MIDI message used to change the tone parameter with the Matrix Control.ValueOFF: Matrix control wi
63Creating a PatchCreating a Patch● Changing the TVF EnvelopeTVA ENV A-TIME: Changes the Env Time 1 parameter of the TVA envelope.TVA ENV D-TIME: Chan
64Creating a Rhythm SetWith the Fantom, you have total control over a wide variety of settings. Each item that can be set is known as a parameter. Whe
65Creating a Rhythm SetCreating a Rhythm Set2. Press [EDIT], and then press [3 (Zoom Edit)].The Zoom Edit screen will appear.fig.04-10c_503. The param
66Creating a Rhythm SetCautions When Selecting a WaveformThe sounds of the Fantom are based on complex PCM waveforms, and if you attempt to make setti
67Creating a Rhythm SetCreating a Rhythm Set6. Turn the VALUE dial or use [INC][DEC] and [2 (⇑)] [3 (⇓)] to select the write destination and rhythm se
68Creating a Rhythm SetTone Name (Rhythm Tone Name)You can assign a name of up to 12 characters to the rhythm tone.Value: space, A-Z, a-z, 0-9, ! &quo
69Creating a Rhythm SetCreating a Rhythm SetWave GroupSelect the groups containing the Waves comprising the rhythm tone.ValueINT: Waveforms stored in
7Contents Creating a Rhythm Set...64 How to Make the Rhythm
70Creating a Rhythm SetChanging How a Rhythm Tone Is Sounded (WMT)The WMT (Wave Mix Table) uses key velocity to control the four waveforms assigned to
71Creating a Rhythm SetCreating a Rhythm SetVelo Fade Upper (Velocity Fade Width Upper)This determines what will happen to the tone’s level when the t
72Creating a Rhythm SetP-Env Level 0–4 (Pitch Envelope Level 0–4) Specify the pitch envelope levels (Level 0–Level 4). It determines how much the pitc
73Creating a Rhythm SetCreating a Rhythm SetCutoff V-Curve (Cutoff Frequency Velocity Curve)Selects one of the following seven curves that determine h
74Creating a Rhythm SetTVATone Level (Rhythm Tone level) Sets the volume of the rhythm tone. Use this parameter to adjust the volume balance between r
75Creating a Rhythm SetCreating a Rhythm SetOutput Settingsfig.04-15a_50For details on the setting, refer to “How to Make the Rhythm Set Settings” (p.
76Playing in Performance ModeA performance contains settings that apply to each individual part, such as the patch (rhythm set) assigned to each part,
77Playing in Performance ModePlaying in Performance ModeFunctions in the PERFORMANCE Layer/Mixer Screenfig.05-02.eIndicates the key range in which you
78Playing in Performance ModeSelecting a PerformanceThe Fantom-S has two performance groups, including the User group and Preset groups, with each gro
79Playing in Performance ModePlaying in Performance ModeRegistering a Favorite Performance (Favorite Sound)You can bring together your favorite and mo
8Contents Making Realtime Controller Settings... 101Using a Pedal
80Playing in Performance Modefig.01-18_50To switch groups, press [1 (⇑)] [2 (⇓)].By Pressing [7 (Preview)] you can audition the sound of the patch, by
81Playing in Performance ModePlaying in Performance ModeUsing the Mixer ScreenSelecting a PartThe currently selected part is called the “current part.
82Playing in Performance ModeSelecting the Rhythm Set1. Press [MIXER] to access the Mixer screen, and use [CURSOR] to move the cursor to the following
83Playing in Performance ModePlaying in Performance ModeViewing the Part Settings as a List (Performance Part View)In Performance mode you can view th
84Creating a PerformanceWith the Fantom-S, you have total control over a wide variety of settings. Each item that can be set is known as a parameter.
85Creating a PerformanceCreating a PerformanceMute SwitchTemporarily mutes (✔) or releases the mute (OFF) for the Performance of each part.Use this se
86Creating a Performance[3 (Pitch)]fig.06-21_50For details on the setting, refer to “Adjusting the Parameters of Each Part” (p. 84).Part Octave ShiftA
87Creating a PerformanceCreating a Performance[4 (Offset)]fig.06-22_50For details on the setting, refer to “Adjusting the Parameters of Each Part” (p.
88Creating a PerformanceKeyboard Range Upper (Part Keyboard Range Upper)Specifies the highest note that the tone will sound for each part.Value: LOWER
89Creating a PerformanceCreating a Performance[7 (External)]fig.06-24_50For details on the setting, refer to “Adjusting the Parameters of Each Part” (
9Contents Editing a Sample ...122 Selecting a Sample
90Creating a PerformanceExt Pan (External Pan)If you want Pan messages to also be transmitted when you select a Performance, specify the desired value
91Creating a PerformanceCreating a PerformanceSelecting the Parameter Controlled by the Realtime Controllers or D Beam Controller (Control Setting)The
92Creating a PerformanceControl Knob (Control Knob Switch)Specifies whether each part will be controlled by the control knob.Value: OFF, ONMake Settin
93Creating a PerformanceCreating a PerformanceOSC1 Sync SwitchTurning this switch on produces a complex sound with many harmonics. This is effective w
94Creating a PerformanceType (Assignable Type)Specifies the function controlled by the D Beam controller.ValueCC01–31, 33–95: Controller numbers 1–31,
95Creating a PerformanceCreating a PerformanceTempofig.06-28a_50For details on the setting, refer to “Selecting the Parameter Controlled by the Realti
96Creating a PerformanceInitializing Performance Settings (Init)“Initialize” means to return the settings of the currently selected sound to a standar
97Creating a PerformanceCreating a Performance5. When you have finished inputting the name, press [8 (Write)].A screen will appear, allowing you to se
98Modifying the Sound in Real TimeYou can use the D Beam controller, realtime controllers, assignable switches or a pedal to modify the sound while yo
99Modifying the Sound in Real TimeModifying the Sound in Real TimeAssignable TypeSpecifies the function controlled by the D Beam controller.ValueCC01–
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